Monday, July 28, 2008


Just got back from a week trip visiting my family in Alaska. Great time as usual of course. Mainly rained, but we did get one day of sun while at my family's cabin up north of Talkeetna. Took a pile of pics and vid, have been trying to distill them HERE. More to come.
One thing I keep trying to tell people about Alaska in the summer is the sweet smell: The air is just so fresh, with a light sent on it. I think it has to do with all the flowers, which seem to be everywhere. I wish I could bottle it and spray it around my house back home ;)

Sunday, July 13, 2008



Originally uploaded by warpcat

An improvement to "Bouncing Circles":
Experimenting with motion, collision, behavior... and a bunch of other stuff I didn't know before I started this sketch ;)
In a nutshell:
I've updated the code: Clicking with the mouse now creates the fuzzballs. Bigger balls push smaller balls around. Balls shoot 'feeler lines' to one another if in range. If no balls are in range, then 'searcher lines' are drawn. Find the source code to this skech on my wiki here:

Friday, July 11, 2008

Bouncing Circles

I had some time today while waiting for my computer to get the latest build of the game I'm working on, to do some work in Processing. Nothing too fancy here, but it was good to teach myself a bit more about OOP (each of the circles is a little object). In a nutshell, this sketch draws a bunch of circles that bounce around the screen, each connected to the others with a vibrating bezier curve. Good relaxing coding fun :P You can see the source code to it here.

Saturday, July 5, 2008

Updated 'Color Search' sketch

Originally uploaded by warpcat
I spent part of the day updating my 'color search' sketch. Now, it chooses a random pixel from the image to sample instead of walking the pixels in order. And, it uses bezier curves to connect the matching pixel colors rather than a straight line. Check my flickr set for more images.

Thursday, July 3, 2008

I ran across the site today:
What a great resource for the Processing community. I'd know about BuiltWithProcessing, but I don't think it's been updated in a while, and it has a completely non-visual interface.